GoodBoys

UX and interaction design development, 2018

GoodBoys is a concept for an educational VR game encouraging kids to be observant and attentive when approaching unfamiliar dogs. Through interactive play, kids learn valuable tools for safely assessing and responding to the body language of dogs in different contexts. GoodBoys provides a goal-oriented framework for understanding the physical signs of fear in dogs, determining appropriate behavior, and providing positive reinforcement. This project was executed in collaboration with Ricardo Hernandez-Perez.